April Open Mic

And it is once again time for an open mic! My only news is the 7″ of wet snow we got, appropriately enough, on April Fool’s Day. At this rate, I will be able to stop shoveling my driveway somewhere around June…

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Sad news

I am sorry to have to let everyone know that Dorothy Heydt, a good friend and one of our regular author-contributors in the comments, has passed away. I don’t have much in the way of details, but Seanan McGuire, who is a close friend of the family,

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Technical difficulties

Apologies for the delay, but internet failure means that there will be no post this week. Regularly scheduled service will resume as speedily as possible.

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Tax Tracking

As you can probably tell, we’re still having difficulties with the web site, off and on. Also, for anyone who still has my old email address, pcw@visi.com has permanently stopped working; the only one that works now is the one on the main web page, pcwrede@pcwrede.com. Thanks

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How it gets said #3: Syntax, grammar, and typography

Syntax is the arrangement or sequence of words in a sentence – for example, whether one writes “Something wicked comes this way” or “Something wicked this way comes.” The order in which one places the words and phrases can be a subtle indicator of emphasis (or de-emphasis)

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Temporary difficulties

As with all updates, this one hasn’t gone as smoothly as I’d have liked. We know (and are attempting to fix) the problem with the site not allowing comments and the “404” error when you click the “Home” button. If people find any other errors or problems,

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Update notice

This is just to let everyone know that sometime in the next day or two we are rolling over to the new site format, which is not that different from the current one but which will (we hope) be more mobile-friendly. I’m hoping that there won’t be

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Craft

Craft, to me, is the skill part of writing, the part you can analyze and learn. It’s techniques, viewpoint, grammar, and style. It includes the mechanics of characterization, dialog, description, and action, as well as highly macro-level things like plot and pacing, worldbuilding, backstory, and characterization. It

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